![]() I'll be the first to admit it when I misevaluate a card, but I'm still in a mild state of shock over this three-drop Thopter doing so well. You read that right: a colorless deck with no card advantage, no mana advantage, and no inherent combo took down a cEDH tournament. Just a few weeks ago, a Liberator, Urza's Battlethopter took first place at the Bufftown Bullies: Win A Dual cEDH tournament. I was polite to be sure, but I asserted colorless decks in cEDH were about as strong as snowmen in saunas. A little while ago I was asked if a colorless deck could ever be cEDH-worthy. My gut tells me to dismiss Karn, Legacy Reforged without a second thought. Elsewhere in cEDH, I think Filter Out will struggle to find a home outside of dedicated Storm decks looking to jam up their Storm count. ![]() This is already possible with Paradoxical Outcome, but redundancy is nice and the upside of bouncing all the noncreature/nonland permanents your opponents control is perfect. Resetting your own cheerios (zero-mana artifacts) will lead to huge value as each one can be recast for draw triggers. The most natural home for the card will be in Jhoira, Weatherlight Captain. Getting rid of all the Rule of Law s and Mystic Remora s in play might be just what you need to go off and execute your own combo, but how far back will you set your own board? If you're bouncing the likes of Mana Crypt and Mana Vault, you're advancing your plan and possibly even going mana-positive, but if you're forced to replay your own Arcane Signet s and Fellwar Stones, you're wasting time and mana. You want either a creature-heavy deck, a commander that can take advantage of the bounce, or a board state where you're removing more of your opponents' tools than your own. You can totally nullify a Dockside Extortionist 's enter-the-battlefield trigger, but as a symmetrical effect, Filter Out requires more building around than your usual bounce spell. ![]() The trick is to not be included in that "everyone". There are precious few boards where Filter Out won't completely disrupt someone's plans, if not everyone's. Returning every nonland/noncreature permanent to the hand from whence it came for just three mana is massively impactful.
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